Part 5: Avoid the Fatal Grip Error

To survive the onslaught of a more powerful opponent, you must be so light, soft, flexible, and sensitive that your opponent feels you like a ghost or a cloud, dissolving like the liquid metal terminator, materializing only for the very end. milliseconds required for the impact of your blow.–From the book Attack Proof: The Definitive Guide to Personal Protection

Often preached but rarely practiced, this principle is essential to understanding how the weak defeat the strong. Energy is transferred to a solid object much more easily than to an object without a fixed center of gravity. By leaning or blocking at the wrong time or for extended periods, most fighters provide structure angles for their attacker to grab, push, pull or punch because they lack proper free play (Contact Flow) and other sensitivity training that it allows them to engage in the intricate “liquid body/solid body” practice on a subconscious level.

Your body has to have the adaptive and fluid nature of water. Sometimes you’ll need to be as illusory and invisible as steam to give in and dodge, then as malleable as water to stay glued before that split second when you become as solid as ice to deliver the knockout blow. You repeat this process of using Dropping Energy (a registered trademark of Guided Chaos) continuously, striking with the intention of rupturing organs and shattering bones.

Once this quality is ingrained in the nervous system, one can bypass virtually all forms of standing grappling, as well as double-leg and single-leg takedowns, of which I will give an example in the next subsection, “Accepting the Inevitable.” . The reason it’s so hard to appreciate this is because most people have been conditioned to tense up or fight back when pressure is applied.

You need sensitivity to feel when it’s appropriate to yield just an isolated part of the body (pocketing) or the entire root altogether, while staying so close that your hits are unavoidable. It can take 2 months to 2 years to reprogram your neuromuscular anatomy so that you can use these principles at high speed without conscious thought. It all depends on your previous experience and the wiring of your nervous system.

embracing the inevitable

There is nothing wrong with moving your sphere of influence to the ground. As outlined in the first section, “The Setup,” struggling with your own poise and balance in an attempt to stay upright could spell disaster like it did with previous UFC victims. Here, I will present a physical example straight from the video, “Kill the Enemy” on how to deal with a wrestler’s double leg takedown, which is one of the most common methods wrestlers employ to bring the fight to the ground.

Also, this method has been mentioned more than once in previous newsletters, but is still overlooked by many due to its extreme simplicity. That being the case, I’ll describe the technically correct method of doing a double-leg takedown so you can perform the move on a training partner and experience the effectiveness of the counterattack for yourself.

Too often, the shooter simply lowers his head and literally falls on the standing opponent, hits the opponent’s legs and just drives through them in the same manner as a “football tackle”, all the while sacrificing his own balance. This works in the NFL, where the running back is simply trying to evade you, not guillotining your throat (also note that “lining your clothes” is still illegal for the defense, and also for the offensive linesman). For the purposes of this newsletter, the address will not be used.

How to do the double leg takedown…

For the preface, I would like to add several important points:

1. This is supposed to be an explosive move that happens in no more than 2 seconds, as it should ideally only be done within contact range.

2. This movement is supposed to occur at any time the standing man’s balance is shifting and moving.

3. When doing this demonstration with your training partner, the second point will be ignored for several reasons.

HAS. sphere of influence, “Attack the Attacker” methodology and KCD’s footwork cancels out point #2 as we never sacrifice our footing balance. Period!

B. We really want the movement to work for the demo. Actually, we just don’t care either way, because we’ll use his moves to our advantage.

The first thing you want to do is lower your level to a sprinter-like stance. This is to facilitate an explosive, penetrating step from the back foot so you can get under your opponent’s arms and onto his hips and legs. At all times, it is important to keep your head up to avoid the guillotine and to ensure that your chest does not extend past your lead knee. Also, keep your elbows close to your body.

The point of having the elbows close to the body is to avoid underhooks, which could allow for one of those cool grappling moves like an inverted iron cross or crucifix; basically any move where the attacker takes control of the shooter by hooking under the armpits and using the shooter’s momentum to roll or even roll them to gain control.

What you intend to do is gain mechanical leverage by hitting the standing man where he bends. Your hands will pull behind his knee and your shoulder will ideally hit him on his hips.

For the rest of this description, I will quote “Winning Wrestling Moves” by Mark Mysnyk, Barry Davis and Brooks Simpson:

You can penetrate by stepping between your opponent’s legs or outside of them. If you get between them, step with your left foot. [penetrating foot] at least as deep as both of your feet and move your head just to the outside of your left hip [opposite side of your penetrating foot]..Your shoulders should always be over your lead knee while shooting. For more penetration, keep driving towards your opponent and lower to your left knee. [same knee as penetrating foot]stepping your right foot to the outside of your left foot [opposite side of your penetrating foot]. Ideally, you should pick it up or finish it right away. [Important Note: In the book, there were several other finishes to a double leg takedown which I’ve decided not to include because the counter nullifies them all without even trying.]

… and why it may not work

In Guided Chaos (KCD), the above move is extraordinarily easy to handle. First of all, if you resist the wrestler’s energy, you are actually giving the wrestler the structure to push, pull, and lift you using his leverage, strength, and momentum. Here again, just use the liquid body/solid body concept.

When you pull behind your knees, instead of trying out a cool Guillotine or Inverted Iron Cross, simply let go of its energy and pull your legs towards your chest with all your might as you fall to the ground while simultaneously and immediately going straight for. the eyes with the hands grasping and using the head, or if necessary the ears as handles. In reality, you would stare at him as deeply as humanly possible with all your might. But for training purposes, you will simply make sure to touch the eyes and/or gain head control. If the situation called for it in a street attack, you would use head control to snap his neck instantly.

By the way, you can fall on your side or on your back, it doesn’t matter. Despite the fact that we go through Dynamic Iron Palm (Slam Bag) training and understand that extreme pressure or eye penetration could end the fight immediately, we never rely on a “magic strike” whether we are standing or on the ground. land.

We are fully aware that poking someone in the eye will cause them to fight like mad if we don’t turn off the lights or at least regain control of our heads. They will literally shake and jerk like a wild animal, if only to relieve the pressure.

(John Perkins tells the story in the book Proof of Attack, where he was being attacked by a monstrous monster and the only thing he was able to free was his little finger, which he proceeded to stick into his attacker’s eye, causing convulsions.)

That’s fine because that’s what we want. Why? Because the whole time, we just wanted to force him to release our legs, which we’ve been trying to release all along anyway, using the strength of our legs against the strength of our legs. the strength of his arm. From here on, we’ll be using our boots as sledgehammers and shredders in an extremely ballistic fashion, using every single part of his body as a target until we manage to escape or he’s incapacitated.

One way or another, there will be no struggle. Period! If he decides to grab one of your legs while kicking (although he shouldn’t have the strength to do so if you move correctly), use the concept of shortening the weapon, cutting your body with one or both knees towards you. chest and then shoot them, crushing their bones with the heels of your boots or scraping them like putty, be it their arms or their skull. The same concept applies for single leg takedowns, it makes no difference.

Destroy, don’t fight

By the way, this move is only supposed to happen when going to the ground is unavoidable, which brings me to my next point. Expansion is great for the ring, but in a street fight we want to finish the fight as soon as possible. If you have room to spread out, you’d better avoid getting tangled up and instead perform multiple, repeated falling hits on him at full force. believe me; he’ll regret fighting you after that. The stronger and faster it goes in, the more damaging the punishment.

Remember, the whole point of the fight is control. This is a game that 2 must play at least and a dead end at worst. We don’t want to involve our opponent more than necessary. Instead of suppressing his movement, he reacts to his touch as if he is covered in his own vomit or as if his skin is red hot. Or use this analogy: treat his touch like a hot potato you have to carry across a long room: you can’t hold it, but you can’t drop it either. Don’t make the mistake of over-committing your grip. Tap, drop, evade, rip, rip, bite, bite, stomp, run away and come home… alive.

Due to the simplicity and the fact that this frees your mind for real fights, a person can train the grip for love or competitive purposes and still train these concepts for non-competitive situations.

To be continue…

Next: The conclusion to this series of articles on ways to screw up your self-defense training, including “Proportional Structure,” “Street Fighting,” “The Grip Flaw,” and “Reactive Freedom.”